phd defense @ march 11th, 2010
The main topic of my PhD dissertation was to design, build and evaluate a gesture-based interface. For that, I have looked at hand-held devices that serve as the means to control the interface. The focus, however, was on finding out which gestures are suited to control large, wall-sized displays to begin with and then identifying sensors that enable the detection of those gestures.

Publications:

2010
 
W. Fikkert, P. van der Vet and A. Nijholt, Gestures in an Intelligent User Interface (2010), in: Multimedia Interaction and Intelligent User Interfaces, in press. [BibTex]
 
 W. Fikkert, N. Hoeijmakers, P. van der Vet and A. Nijholt, Fun and efficiency of the Wii balance interface (2010), in: International Journal of Arts and Technology, X:X(17), in press. [BibTex]
 
 W. Fikkert, P. van der Vet and A. Nijholt, Gestures for Large Display Control, in: Gesture in Embodied Communication and Human-Computer Interaction, 8th International Gesture Workshop, GW 2009, S. Kopp, I. Wachsmuth (eds.), pp. 245-256, Springer Berlin / Heidelberg, Lecture Notes in Computer Science, vol 5934/2010, ISBN 978-3-642-12552-2, 2010. [BibTex | DOI]
 
  W. Fikkert, Gesture Interaction at a Distance. PhD thesis, Universiteit Twente, 2010. [BibTex | DOI]
 
2009
 
  W. Fikkert, N. Hoeijmakers, P. van der Vet and A. Nijholt, Navigating a Maze with Balance Board and Wiimote, in: The 3rd International Conference on Intelligent Technologies for Interactive Entertainment (INTETAIN '09), Amsterdam, The Netherlands, pp. 187-192, 2009. [BibTex | DOI]
 
  W. Fikkert, P. van der Vet and A. Nijholt, Hand-held device evaluation in gesture interfaces, in: 8th International Workshop on Gesture in Human-Computer Interaction and Simulation, Bielefeld, Germany, 2009. [BibTex]
 
  W. Fikkert, P. van der Vet, H. Rauwerda, T. Breit and A. Nijholt, Gestures to Intuitively Control Large Displays, in: Advances in Gesture-Based Human-Computer Interaction and Simulation, M. Sales Dias, S. Gibet, M. Wanderley (eds.), revised selected papers, pp. 199-205, Springer Berlin / Heidelberg, Lecture Notes in Computer Science, vol 5085/2009, ISBN 978-3-540-92864-5, 2009. [BibTex | DOI]
 
2008
 
  W. Fikkert and H. van der Kooij, Z. Ruttkay and H. van Welbergen. Measuring Behavior using Motion Capture, Symposium at Measuring Behavior, ISBN 978-90-74821-81-0. Maastricht, The Netherlands, August 2008. [BibTex]
 
2007
 
  W. Fikkert, T. Bierz, M. D'Ambros, and T.J. Jankun-Kelly. Interacting with Visualizations. Chapter 3 in: Human-Centered Visualization Environments, A. Kerren, A. Ebert & J. Meyer (eds.), Springer Berlin / Heidelberg, Lecture Notes in Computer Science, Vol. 4417, ISSN 0302-9743, ISBN 978-3-540-71948-9, pp. 77-162, 2007. [BibTex | DOI]
 
  W. Fikkert and P. van der Vet. Towards a Gesture Repertoire for Cooperative Interaction with Large Displays, in: 7th International Workshop on Gesture in Human-Computer Interaction and Simulation, Lisbon, Portugal, 2007. [BibTex]
 
  P. van der Vet, O. Kulyk, I. Wassink, W. Fikkert, et al.. Smart Environments for Collaborative Design, Implementation, and Interpretation of Scientific Experiments, in: Workshop on AI for Human Computing, T. Huang, A. Nijholt, M. Pantic and A. Pentland (eds), AAAI Press, Hyderabad, India, pp. 79-86, 2007. [BibTex]
 
2006
 
   W. Fikkert, D. Heylen, B. van Dijk, A. Nijholt, et al. Estimating the Gaze Point of a Student in a Driving Simulator. In: Proceedings of the Sixth International Conference on Advanced Learning Technologies, July 5-7, X. Kinshuk, et al. (eds), IEEE Computer Society Press, Kerkrade, The Netherlands, ISBN 0-7695-2632-2, pp. 497-501, 2006. [BibTex | DOI]
 
2005
 
 W. Fikkert. Estimating the Gaze Point of a Student in a Driving Simulator. Master Thesis. Human Media Interaction Group, University of Twente, 2005. [BibTex]
gesture-based interfaces [show more]
In 2007 we bought a multi-touch tabletop from CircleTwelve: the DiamondTouch. It operates on the principle of capacitive coupling, somewhat similar to the touch panel in most laptops and in touch-sensitive mobile phones. Since then, the technology has taken a giant leap forward ever since Jeff Han showed how easy it is to build your own multi-touch sensitive surface (table or otherwise). We now have three distinctly different multi-touch tables that we experimented with. One of the best examples of our work is FeelSound: see the [showcase] on the HMI website.

Publications:

2009
 
 W. Fikkert, M. Hakvoort, P. van der Vet and A. Nijholt, FeelSound: Collaborative Composing of Acoustic Music, in: The 5th Advances in Computer Entertainment Technology Conference (ACE '09), Athens, Greece, pp. 294-297; p. 469, 2009. [BibTex]
 
  W. Fikkert, M. Hakvoort, P. van der Vet and A. Nijholt, Experiences with interactive multi-touch tables, in: The 3rd International Conference on Intelligent Technologies for Interactive Entertainment (INTETAIN '09), Amsterdam, The Netherlands, pp. 193-200, 2009. *best demo award* [BibTex | DOI]
multi-touch surfaces [show more]